Physics engine — A physics engine is a computer program that simulates Newtonian physics models, using variables such as mass, velocity, friction and wind resistance. It can simulate and predict effects under different conditions that would approximate what… … Wikipedia
Physics processing unit — A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. Examples of calculations involving a PPU might include rigid body dynamics, soft body… … Wikipedia
Simulation informatique — Simulation numérique du tsunami dû au tremblement de terre du 26 décembre 2004. La simulation numérique est l’un des outils permettant de simuler des phénomènes réels. Appelée aussi simulation informatique, elle désigne un procédé selon lequel on … Wikipédia en Français
Simulation numérique — Simulation informatique Simulation numérique du tsunami dû au tremblement de terre du 26 décembre 2004 La simulation numérique est l un des outils permettant de simuler des phénomènes réels. Appelée aussi simulation informatique, elle désigne un… … Wikipédia en Français
Physics Abstraction Layer — Developer(s) http://sourceforge.net/projects/pal … Wikipedia
Simulation — Simulator redirects here. For other uses, see Simulator (disambiguation). For other uses, see Simulation (disambiguation). Not to be confused with Stimulation. Wooden mechanical horse simulator during WWI. Simulation is the imitation of some real … Wikipedia
Physics and Star Wars — The science fantasy interstellar epic Star Wars uses science and technology in its settings and storylines, although they are not considered hard science fiction. The series has showcased many technological concepts, both in the movies and in the … Wikipedia
Computer simulation — This article is about computer model within a scientific context. For artistic usage, see 3d modeling. For simulating a computer on a computer, see emulator. A 48 hour computer simulation of Typhoon Mawar using the Weather Research and… … Wikipedia
Game physics — Computer animation physics or game physics involves the introduction of the laws of physics into a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer. Typically … Wikipedia
Vortex (physics engine) — Vortex is a real time[disambiguation needed ], high fidelity physics engine developed by CMLabs Simulations that simulates rigid body dynamics, collision detection, contact determination, and dynamic reactions. Vortex adds accurate physical … Wikipedia
Bullet Physics Library — Физический движок … Википедия